Global Gaming and Tourism Research
ISSN: |
ISSN 2707-7438 eISSN 2707-7446 |
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Period: |
Semi-annually |
Introduction: |
“Global Gaming & Tourism Research” aims to promote the sustainable development of the gaming and tourism industry. In addition to providing support for science-based decision-making across the public and gaming sectors, this academic journal seeks to serve as an exchange platform for gaming and tourism research work. “Global Gaming & Tourism Research” covers such key areas as the development trend of the Macao and global gaming industries, evolution and trend of consumer preference among gaming tourists, responsible gaming theory and practice, tourist behaviour theory and case studies, and tourist destination management theory and practice, etc. Contributions by experts, scholars and industry practitioners are welcome. |
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David K. Forrest, Ian G. McHale
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Impact of the COVID-19 Pandemic on the Public's Willingness to Accept New Types of Gambling |
Kuang Yi, Li Yuan-Xiao, Du Si-Yuan et al.
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Research on the Development of the Leisure Market for the Elderly in Macao Based on the Flow Theory |
Li Ke, Zeng Zhongglu
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Victor K. Y. Chan
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Li Gang, Deng Xiao
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Liang Shaohua, Ivan K. W. Lai
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Wong, IpKin Anthony Wu, Lishan Lisa Huang, GuoQiong Ivanka
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A Study on the Impact of Reference Group Influence on a Tourist's Shopping Experience |
Dai Shanshan, Zeng Guangkun
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Xu Xiumei |