Bachelor of Business Administration in Gaming and Recreation Management
(Applicable to 2022/2023 intake and before)
Awarding institution 頒授機構 | Macao Polytechnic University |
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Responsible academic unit 負責學術單位 | Faculty of Business |
Endorsement in the Official Gazette 政府公報批示 | 75/2021 |
Name of final award / programme title 學位及課程名稱 | Bachelor of Business Administration in Gaming and Recreation Management |
Duration of study 學習年期 | 4 years |
MPU programme code 理大課程編號 | 4LGRMDC/4LGRMNC/4LGRMDI |
FHEQ level of award FHEQ學歷水準 | Level 6 |
QAA benchmark group QAA學科基準組別 | - |
Programme accredited by 專業認可機構 | Hong Kong Council for Accreditation of Academic and Vocational Qualifications (HKCAAVQ) |
Language of instruction 授課語言 | Chinese |
Academic units which will also be involved in teaching part of the programme 參與教學的理大其他學術單位 |
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"One Country Two Systems" Research Centre | |
Institution(s) other than MPU that will provide some teaching to the programme 參與教學的外界機構 |
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N/A |
Programme description 課程簡介
Bachelor of Business Administration in Gaming and Recreation Management cultivates professionals in gaming and entertainment industries. The programme offers an innovative curriculum that aligns with both the international standards and the local practices, and combines studies in management, economics, and leisure and gaming for an enriched professional undergraduate experience.
Programme objectives 課程目標
This programme aims to develop students’ knowledge, skills and abilities in managing the modern gaming and entertainment industry, cultivating them as experts with extensive knowledge, professional skills and an international outlook to meet the demand of talents in Macao’s gaming and entertainment industry. Students will be equipped with critical thinking skills as well as the knowledge and competencies in business management, human resources, financial management, operations management, marketing and strategic planning that are relevant to the field of gaming and recreation management at both theoretical and application levels.
What will you be expected to achieve? 期望達到的成效
Upon completion of the programme, students are expected to have achieved the following learning outcomes in terms of academic contents, disciplinary skills, and attributes. Students are expected to be competent to take up management positions in marketing and operations at gaming corporations in Macao.
Academic contents 學術內容
A1 | Modules in general studies such as economics, psychology and sociology |
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A2 | General management modules such as management, financial management, marketing and organisational behaviour |
A3 | Professional modules in gaming such as strategic management, gaming laws, casino mathematics, gaming technologies and responsible gambling |
Disciplinary skills‐ able to 學科技能
B1 | Make decisions regarding gaming and recreation management |
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B2 | Apply human resources, marketing and financial management skills on the job |
B3 | Manage the operation of casino games |
Attributes 特質
C1 | To analyse and make effective decisions |
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C2 | To plan, organise and carry out quality assurance procedures of projects in the gaming and recreation management industries |
C3 | To communicate and work well in teams |
Mapping of Graduate Attributes to Programme Intended Learning Outcomes & Learning Modules
畢業生理想特質與課程預期學習成效及學科單元之關聯表
How will you learn? 如何學習
Learning is mainly through lectures, assignments, group projects, discussions and computer lab practices as well as other learning opportunities such as guest lectures, internships, field trips and industry exhibitions. Students shall obtain the learning outcomes from individual learning modules. Teaching is mainly through lectures and tutorials for theories, concepts, and knowledge related modules. A more interactive learning is achieved through group and individual projects, in-class discussions, mock casino practices to reinforce students' knowledge base and enhance their practical competencies.
How will you be assessed? 如何評核
An annual examination board reviews programme students' academic profiles including the marking schemes and progression routes. Each learning module is assessed by a combination of assignments, projects, mid-term and final evaluation of knowledge and obtained skills. Explicit guidance on coursework requirements will be provided. Examination papers will be reviewed by internal moderators and then by external examiners. All examination papers go through a moderation marking procedure. Samples of three groups of examination answer sheets (high, medium and low grades) are sent to the external examiners for quality control. Resit exam opportunities will be given to students who fail their first attempt at the end of each semester. Marks of resit exams are capped at 50%. Students who fail in both exams or fail to meet basic attendance requirement will be required to repeat the module.
How is the programme structured? 課程架構
The programme is delivered over eight semesters spanning four years. Students are required to acquire 146 credits for graduation. The first and the second year covers fundamental knowledge in business administration as well as general education. The third year is designed to extend the knowledge of gaming management concepts and skills such as management research, gambling law and service marketing. The final year is designed to enhance students’ theoretical thinking by covering various selected topics. Students are required to complete a graduation research project during their 4th year of study. The programme offers great flexibility of study through parallel sessions of the morning and evening classes. It also provides the intern opportunities in local industry and opportunities for international exchange.
Learning Module Title 學科單元名稱 |
Learning Module Code 學科單元編號 |
Credits 學分 |
Learning Module Selection Status 修課類別 |
Year of Study 學年 |
Semester 學期 |
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Business Software Applications | COMP1100 | 3 | Compulsory | 1 | -- |
Macroeconomics | ECON1111 | 3 | Compulsory | 1 | -- |
Microeconomics | ECON1112 | 3 | Compulsory | 1 | -- |
English I | ENGL1101 | 3 | Compulsory | 1 | -- |
English II | ENGL1102 | 3 | Compulsory | 1 | -- |
Introduction to Gambling Industry | GRMM1101 | 3 | Compulsory | 1 | -- |
Casino Table Game I | GRMT1101 | 3 | Compulsory | 1 | -- |
Constitution and Basic Law | LLAW1110 | 2 | Compulsory | 1 | -- |
College Mathematics | MATH1101 | 3 | Compulsory | 1 | -- |
Statistics | MATH1102 | 3 | Compulsory | 1 | -- |
Psychology | PSYC1100 | 3 | Compulsory | 1 | -- |
Sociology | SOCI1100 | 3 | Compulsory | 1 | -- |
Management Accounting | ACCT2103 | 3 | Compulsory | 2 | -- |
Financial Accounting | ACCT2104 | 3 | Compulsory | 2 | -- |
Chinese Writing | CHIN2140 | 3 | Compulsory | 2 | -- |
Business Communication and Public Relations | COMM2110 | 3 | Compulsory | 2 | -- |
English III | ENGL2101 | 3 | Compulsory | 2 | -- |
English IV | ENGL2102 | 3 | Compulsory | 2 | -- |
Gaming Technology | GRMT2103 | 3 | Compulsory | 2 | -- |
Table Game Management | GRMT2104 | 3 | Compulsory | 2 | -- |
Casino Mathematics | MATH2104 | 3 | Compulsory | 2 | -- |
Casino Table Game II | GRMT1102 | 3 | Compulsory | 1 | -- |
Introduction to Management | MGMT2100 | 3 | Compulsory | 2 | -- |
Organizational Behaviour | MGMT2102 | 3 | Compulsory | 2 | -- |
Marketing | MRKT2100 | 3 | Compulsory | 2 | -- |
English V | ENGL3101 | 3 | Compulsory | 3 | -- |
English VI | ENGL3102 | 3 | Compulsory | 3 | -- |
Financial Management | FINA3100 | 3 | Compulsory | 3 | -- |
Gambling Law | GRMM3100 | 3 | Compulsory | 3 | -- |
Internship | GRMT3100 | 3 | Compulsory | 3 | -- |
Slot Management I | GRMT3104 | 3 | Compulsory | 3 | -- |
Casino Equipment Management | GRMT3105 | 3 | Compulsory | 3 | -- |
Slot Management II | GRMT3107 | 3 | Compulsory | 3 | -- |
Human Resources Management | HHRM3100 | 3 | Compulsory | 3 | -- |
Legal Environment of Business in Macao | LLAW3100 | 3 | Compulsory | 3 | -- |
Management Research Methods | MGMT3104 | 3 | Compulsory | 3 | -- |
Service Marketing and Management | MRKT3100 | 3 | Compulsory | 3 | -- |
Critical Thinking | COMM4100 | 3 | Compulsory | 4 | -- |
English VII | ENGL4101 | 3 | Compulsory | 4 | -- |
English VIII | ENGL4102 | 3 | Compulsory | 4 | -- |
Graduation Research Project I | GMPO4111 | 3 | Compulsory | 4 | -- |
Graduation Research Project II | GMPO4112 | 3 | Compulsory | 4 | -- |
Gaming and Recreation Management Seminars | GRMM4101 | 3 | Compulsory | 4 | -- |
Social and Economic Impacts of Gambling Industry | GRMM4102 | 3 | Compulsory | 4 | -- |
Leisure and Gambling Psychology | GRMM4106 | 3 | Compulsory | 4 | -- |
Recreation Management I | GRMM4107 | 3 | Compulsory | 4 | -- |
Recreation Management II | GRMM4108 | 3 | Compulsory | 4 | -- |
Responsible Gambling | GRMM4109 | 3 | Compulsory | 4 | -- |
Strategic Management of Gambling Companies | GRMM4111 | 3 | Compulsory | 4 | -- |
What are the Entry Requirements? 入學條件
According to Article 3 of Academic Regulations Governing Bachelor's Degree Programmes of MPU,
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An applicant shall be considered for admission to a bachelor’s degree programme of the University if s/he
a) holds a qualification not lower than Grade 12 or the equivalent, and
b) fulfils other admission criteria prescribed by the programme of study concerned.
- An applicant of age 23 or above, proven to possess relevant capabilities (especially in the entrance examination(s) of MPU), shall be considered for admission to a bachelor’s degree programme with a waiver on the requirement in item a) of above point.
How do we listen and act on your feedback? 如何聽取及回應學生的回饋
Each student is allocated a year tutor who provides general academic and pastoral support throughout the four years of study. Year tutors are the first point of contact in matters stated above. Various communication channels are available for students to express their opinions and suggestions, such as via their respective year tutors, student representatives, programme coordinators and assistant programme coordinators, and dialogue meetings on different levels. The dialogue meetings serve as platforms for consultation and discussion between students and respective personnel ranging from the programme, the faculty, the academic support and administrative units, to the university management. Feedback is made by respective personnel to every issue raised by the students during the meeting with follow-up actions tracked. Student surveys are conducted in every learning module on a semesterly basis to collect students' opinions regarding the delivery of the modules. User satisfaction surveys are conducted annually on central student services. Feedback collected via these surveys will be followed up by the faculty or respective departments.
Academic support and guidance 教學支援及指導
Students will receive an orientation about their four years of study at the beginning of the first year. Year tutors are appointed to individual students upon admission to provide academic and pastoral support throughout the period of study in the programme. Students may seek academic advices from their year tutors or programme coordinators regarding their learning path/plan and registration of learning modules. In individual learning modules, the instructors' office hours and contact information are made accessible to students for any questions regarding their study. Students' learning engagement and performance will be reviewed on a regular basis by year tutors and programme coordinators to identify learning needs and provide relevant support. Students' learning performance and progression will also be reviewed by the programme examination board to ensure their learning is adequately supported and their progress is on track. In addition, counselling services, careers services and student support services are accessible to all students through the Student Affairs Office. A wide variety of extracurricular activities (e.g. seminars, workshops, exchange opportunities, field trips etc.) are available via the Student Affairs Office. Students may make full use of the variety of learning oppportunities, both curricular and extracurricular, to develop their academic and holistic capabilities for their future careers or further studies.
Programme-specific rules and facts 課程特定的規則及事項
N/A
Support for students with disabilities 身心障礙學生支援
Macao Polytechnic University has in place an institution-wide policy to ensure that all student needs are taken care of and a supportive and accessible learning environment is maintained. When cases of special needs are notified or identified, special arrangements are made on a case-by-case basis with the joint effort of the programme and various student support services of the University, such as the Registry, the Student Affairs Office, the Information Technology Department and the Campus Management and Development Department, etc. to provide the necessary support.
Links with employers, internship opportunities and transferable skills 與僱主的關係、實習機會及可轉移技能
The programme invites industry experts, professionals and senior business executives to share their academic and industrial experience with students so as to enrich students' learning experience. Meetings with the advisory board members are arranged regularly to receive industrial opinions and keep abreast of emerging needs / trends in the market.