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Mapping of Graduate Attributes to Programme Intended Learning Outcomes & Learning Modules - Bachelor of Science in Computing

PILOs Graduate Attributes
Knowledge Base Application Acquisition Creativity Communi-cation Teamwork Global Vision Ethical Attitude
  1. Select and apply proven methods, tools and techniques to the effective and efficient implementation of information systems
         
  1. Evaluate computer systems in a local area network, and understand the additional requirements for connection to other networks through wide area networks
           
  1. Be competent in system development in the Internet and the web platform
           
  1. Work independently to design and implement a relational database, with an emphasis on how to organise, maintain and retrieve information from a DBMS
           
  1. Acquire essential knowledge in specific fields of computing disciplines including multimedia, security and artificial intelligence
           
  1. Acquire the perceptive skills needed to understand information presented in the form of UML diagram, flow chart or other industry standard formats
           
  1. Understand the need for and use of the necessary mathematical techniques
           
  1. Work independently to develop an understanding of, and the knowledge and skills associated with the general support of computer systems and networks
           
  1. Work as an effective member of a team in the analysis, design and development of software systems
             
  1. Use project planning and management techniques in systems development
           
  1. Understand the fundamental and operational issues of computer systems in business environments
           
  1. Equip with adequate written, oral communication and interpersonal skills
             
  1. Build the capacity and desire for lifelong learning and to learn advanced and emerging technologies on one's own
         
For Enterprise Information Systems specialisation
  1. Gain an in-depth understanding of the information technology related to enterprise information systems, with an emphasis on development of such systems to support business processes
           
For Gaming Technology specialisation
  1. Acquire the general and advanced knowledge of current technologies and operating environment in the gaming industry
           
For Computer Education specialisation
  1. Develop awareness, knowledge, attributes, skills, evaluation ability and full participation in the teaching and learning process
     
Year/Sem Learning Modules Type of Learning Modules Graduate Attributes
Knowledge Base Application Acquisition Creativity Communi-cation Teamwork Global Vision Ethical Attitude
Y1-S1 Introduction to Computing Compulsory          
Programming I Compulsory        
Web Technologies Compulsory            
Essential Computer Mathematics Compulsory            
Introduction to Business Compulsory      
English I Compulsory            
Y1-S2 Computer Architecture Compulsory            
Data Structures and Algorithms Compulsory          
Data Communications Compulsory            
Constitution and Basic Law Compulsory          
Discrete Mathematics Compulsory            
English II Compulsory            
Y2-S1 Database Design Compulsory          
Programming II Compulsory          
Operating Systems Compulsory            
Computer Networks Compulsory            
Statistics I Compulsory            
English III Compulsory            
Y2-S2 Object Oriented Technologies Compulsory          
Internet Programming I Compulsory            
Software Engineering Compulsory            
Database Management Systems Compulsory        
Network and System Administration Compulsory          
English IV Compulsory            
Y3-S1 Multimedia Application Development Compulsory          
Internet Programming II Compulsory            
Project Management Compulsory          
Human Factors and User Interfaces Compulsory          
English V Compulsory            
Performance Evaluation (EIS) Elective            
Introduction to Gaming Technology (GT) Elective          
Introduction to Education (EDU) Elective        
Y3-S2 Information System Implementation Compulsory      
Introduction to E-Business Compulsory          
English VI Compulsory            
Data Warehousing and Data Mining (EIS) Elective            
Statistics II (EIS) Elective            
Gaming Technology I (GT) Elective            
Mathematics for Gaming Technology (GT) Elective            
Educational Psychology and Counseling (EDU) Elective          
Curriculum and Teaching Methods (EDU) Elective        
Accounting Elective            
Communication Elective          
Graphic Design Elective          
Human Resources Management Elective            
Interpersonal Relations Elective            
Introduction to Economics Elective            
Introduction to Marketing Elective            
Introduction to Psychology Elective            
Introduction to Public Administration Elective            
Introduction to Sociology Elective            
Y4-S1 Digital Image and Video Processing Compulsory          
Computer Security Compulsory            
Enterprise System and Application Development (EIS) Elective          
Gaming Technology II (GT) Elective            
Teaching Practice I (EDU) Elective    
Final Year Project Compulsory      
Computer Aided Design Elective          
Computer Forensics Elective      
Database Administration and Programming Elective          
IP Routing Elective          
Mobile Computing and Wireless Networks Elective          
Internship Elective      
Selected Topics I, II, III and IV Elective            
Y4-S2 Artificial Intelligence Compulsory            
Ethics and Professional Issues in Computing Compulsory          
Final Year Project Compulsory      
Strategic Planning for Information Systems (EIS) Elective          
Computer Game Design and Development (GT) Elective          
Teaching Practice II (EDU) Elective    
Computer Aided Design Elective          
Computer Forensics Elective      
Database Administration and Programming Elective          
IP Routing Elective          
Mobile Computing and Wireless Networks Elective          
Selected Topics I, II, III and IV Elective            
Internship Elective      

 

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