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                Code       Module                            Credits   Duration  Prerequisite(s)
                                Specialisation Subjects: Enterprise Information System

                COMP315  Performance Evaluation              3        45 hrs   ---
                           The  aim  of  this  course  is  to  provide  students  with  the  main  concepts  and  techniques
                           needed  to  study the  performance of computer systems, plan the capacity of computer
                           systems, predict their future performance under different configurations, and design new
                           applications that meet performance requirements. The course is mainly based on the use
                           of analytic queuing network models of computer systems.

                COMP323  Data Warehousing and Data Mining    3        45 hrs   COMP211
                           This  course  discusses  the  principles  and  practices  of  data  warehousing  and  provides
                           students  with  knowledge  in  the  design,  implementation  and  utilization  of  data
                           warehouses in an enterprise. In addition, this course also examines the role of data mining
                           in data warehouses.
                MATH321  Statistics II                       3        45 hrs   MATH211
                           This  course  continues  to  explore  statistical  inference  in  greater  depth.  Topics  cover
                           hypothesis testing, analysis of variance (ANOVA), chi-square tests, multiple correlation and
                           regression, and sampling theory. The application of methods to the analysis of data using
                           the statistical software SPSS will be emphasised.

                COMP413  Enterprise  System  and  Application  3      45 hrs   COMP221
                           Development
                           Enterprise  systems  should  always  provide  high  quality  services  for  automating  the  key
                           business processes and integrating the legacy systems within an organization. This course
                           provides  the  knowledge  required  to  build  the  enterprise  systems  and  accordingly  to
                           develop applications in Java. It will focus on the current enterprise system and application
                           development  practices  such  as  server-side  resource  management,  high  performance
                           database manipulation, software design pattern, framework implementation, and system
                           security.
                COMP423  Strategic  Planning  for  Information  3     45 hrs   ---
                           Systems
                           This course aims to provide students with an overall understanding of the strategic role of
                           information  systems,  and  the  strategic  planning  and  management  of  them  within  a
                           modern  organization.  Within  this  scope  the  emphasis  is  on  student  knowledge  of  the
                           range of established strategic analysis and planning tools and how they can be applied.

                                     Specialisation Subjects: Gaming Technology
                COMP316  Introduction to Gaming Technology   3        45 hrs   ---
                           This  course  covers  the  general  knowledge  of  the  current  technologies  applied  in  the
                           gaming industry. The purpose of this course is to enable students to gain a full picture of
                           the overall gaming environment worldwide with regard to technologies employed and to
                           develop an understanding of the underpinning concepts behind the technologies utilised
                           now  and  in  future.  In  particular,  the  students  will  be  introduced  to  the  historical
                           background of gaming, classification of the games, the compliance of slot machines and
                           other peripherals used in table games.




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