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Code Module Credits Duration Prerequisite(s)
Elective Modules - Group B (Cont.)
COMP4121 Machine Translation 3 45 hrs ---
This module will introduce: 1) Genres, development and schools of machine translation;
2) Challenges and assessment of machine translation; 3) Pre-translation editing and post-
translation editing processing; 4) Impact of machine translation on society; 5) Limitations
and future of machine translation.
COMP4122 IoT Fundamentals for STEM 3 45 hrs ---
This module introduces the IoT fundamentals emphasizing raspberry pi and Arduino
device programming, wireless sensor networks, machine to machine communications
and cloud computing. It also brought in the concepts of STEM (Science, Technology,
Engineering, Mathematics) education applied in secondary schools. Hand-on experience
on designing and building IoT systems will be covered for students to get in-depth
understanding on providing IoT solutions for the purpose of support STEM education.
COMP4123 Performance Evaluation 3 45 hrs ---
The aim of this module is to provide students with the main concepts and techniques
needed to study the performance of computer systems, plan the capacity of computer
systems, predict their future performance under different configurations, and design
new applications that meet performance requirements. The module is mainly based on
the use of analytic queuing network models of computer systems.
COMP4124 Database Management Systems 3 45 hrs COMP2111
This module introduces the advanced topics in the design and management of database
systems. Topics include query processing, relational algebra, transaction management,
concurrency control, database recovery, distributed database management systems,
privacy and security. Data definition language and the features of Oracle databases will
also be introduced in the module.
COMP4125 Selected Topics I 3 45 hrs ---
This module covers advanced state-of-art topics that enables students to quickly gain the
knowledge and adapt to design and development of practical systems in such topics.
COMP4126 Selected Topics II 3 45 hrs ---
This module covers advanced state-of-art topics that enables students to quickly gain the
knowledge and adapt to design and development of practical systems in such topics.
3
COMP4127 Internship 3 --- COMP2114
This module is to provide practical experience in a professional setting for students.
Students will have an opportunity to exercise their IT knowledge and the skills they have
acquired in a supervised environment, demonstrating competence in obtaining
employment relevant to the academic learning through activities such as creating a CV,
researching the market/industry, networking, making job applications and attending
interviews. The projected outcomes are: an authentic work experience, the credential of
having completed a professional internship, and the establishment of a personal
network of professional associates valuable for career advancement.
Remarks:
1. Students must choose one of the following areas of specialisation: Business Intelligence / Game
Technology / Computer Education.
2. Students are required to complete a total of 90 hours of teaching practice in secondary school in order
to gain 6 credits.
3. The number of hours of internship for the relevant learning module is 45 hours.
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