畢業生理想特質與課程預期學習成效及學科單元之關聯表 - 工商管理碩士學位課程(博彩管理專業)
PILOs | Graduate Attributes | |||||||||
Knowledge Base | Application | Acquisition | Creativity | Communi-cation | Teamwork | Global Vision | Ethical Attitude | |||
1. Exhibit critical awareness of classical theories and cutting-edge knowledge in the field of gaming management, and critically review and integrate them to build a solid body of management knowledge; | ✓ | ✓ | ✓ | ✓ | ✓ | |||||
2. Review and judge complex management dilemmas in the gaming area, as well as integrate and apply relevant concepts and theories to reach reasoned, evidenced and innovative judgements and decisions to complex problems; | ✓ | ✓ | ✓ | ✓ | ||||||
3. Expand knowledge of gaming management through critical research and analysis of coherent and reliable information using methods and techniques consistent with the management research paradigm; | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ||
4. Transfer and integrate multiple skills such as communication skills, computer and information technology skills, and management research skills in complex, dynamic and diverse environments to construct creative management strategies; | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ||||
5. Demonstrate leadership and autonomy while working individually or in teams to achieve effective results in managing change and development, and be accountable for management decisions; | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ||||
6. Critically evaluate and reflect on existing techniques and methods, be a good self-learner of new technology, new knowledge and new methods, as well as maximise productivity in a complex and unpredictable business environment; | ✓ | ✓ | ✓ | ✓ | ||||||
7. Identify and effectively resolve ethical dilemmas and social responsibility issues in management, and adhere to organizational ethics and values in complex situations. | ✓ | ✓ | ✓ | ✓ | ✓ | |||||
Year/Sem | Learning Modules | Type of Learning Modules | Graduate Attributes | |||||||
Knowledge Base | Application | Acquisition | Creativity | Communi-cation | Teamwork | Global Vision | Ethical Attitude | |||
Y1-S1 | Research Methodology in Management | Compulsory | ✓ | ✓ | ✓ | ✓ | ✓ | |||
Financial Management | Compulsory | ✓ | ✓ | ✓ | ✓ | ✓ | ||||
Strategic Management in Gaming Enterprises | Compulsory | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | |||
Y1-S2 | Marketing Management in Gaming Enterprises | Compulsory | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ||
Human Resources Management | Compulsory | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | |||
Management Information System and Technologies | Compulsory | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | |
Y1 | Operations Management in Gaming Enterprises | Elective | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ||
Service Quality Management in Gaming Enterprises | Elective | ✓ | ✓ | ✓ | ✓ | ✓ | ||||
Gaming Law and Regulation | Elective | ✓ | ✓ | ✓ | ✓ | |||||
Ethical, Cultural and Social Issues in Gaming Industry | Elective | ✓ | ✓ | ✓ | ✓ | ✓ | ||||
Risk Management in Gaming Enterprises | Elective | ✓ | ✓ | ✓ | ✓ | ✓ | ||||
Managerial Economics | Elective | ✓ | ✓ | |||||||
Y2 | Thesis | Compulsory | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ |