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                Code        Module                            Credits   Duration  Prerequisite(s)
                                            Table II: Electives (Cont.)

                GMGT6103    Gaming Law and Regulation         3       45 hrs    ---
                            This  module  is  designed  to  help  students  thoroughly  understand  the  legal  and

                            regulatory  environment  of  the  gaming  industry.  It  develops  and  improves  students’
                            ability to perform management tasks in a legal and regulatory environment. The module
                            focuses on Macau's current gaming laws and regulations and it also compares Macau
                            with other jurisdictions, especially the US and Singapore gaming laws and regulatory
                            systems. It also discusses potential issues in the field of gaming law and regulation.
                GMGT6104    Ethical,  Cultural  and  Social  Issues  3   45 hrs   ---
                            in Gaming Industry
                            Under the booming gaming industry and the wave of globalization, gambling still faces

                            many controversies. From the perspectives of ethics, culture and society, this module
                            discusses the existence and development of gambling and the social issues arising from
                            the gaming industry. This module will help students to improve their analytical skills of
                            integrating perspectives, critical thinking skills and personal innovation perspectives.
                GMGT6105    Risk   Management    in   Gaming  3       45 hrs    ---
                            Enterprises

                            This  module  is  designed  to  develop  the  ability  of  risk  management  of  gaming
                            management  personnel.  The  content  begins  with  the  analysis  of  various  risks  that
                            gaming  companies  may  face  in  the  current  environment  under  the  corporate
                            governance objectives. It explores the countermeasures and evaluates various proposals
                            and the regulation of relevant laws.
                GMGT6106    Managerial Economics              3       45 hrs    ---
                            Based on microeconomic theories, this module enables students to efficiently allocate
                            scarce resources from the perspective of cost and efficiency by using various measures
                            and tools of decision science. Students will be able to formulate and implement daily
                            management  decisions  to  achieve  corporate  goals  and  to  effectively  manage  all
                            stakeholders in the enterprise.

                                                   Table III
                GMGT6299    Thesis                            12      ---       ---

                            This  module  aims  to  develop  students'  ability  to  integrate  the  entire  curriculum  and
                            explore the research potentials. This module consists of two parts: thesis  writing and
                            the oral defense. Under the guidance of the supervisor, the students will select research
                            topics relating to gaming management and use appropriate research methods for data
                            collection  and  analysis  to  complete  their  thesis  writing.  The  credits  are  gained  after
                            passing the thesis review and oral defense.
               Remarks:
               *In order to fulfill the graduation requirements, students must complete 36 credits, including 18 credits of
               compulsory modules from Table I, 6 credits of electives modules from Table II, and 12 credits of Thesis
               from Table III.






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