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2014/2015

Second-order feed-forward rendering for specular and glossy reflections

IEEE Transactions on Visualization and Computer Graphics*, 2014,20(9):1316-1329
- IFR: Top 7.7% in Computer Science, Software Engineering
- Also listed in EI

Author(s)Lili Wang
NaiwenXie
Wei Ke
Voicu Popescu
Summary

The feed-forward pipeline based on projection followed by rasterization handles the rays that leave the eye efficiently: these first-order rays are modeled with a simple camera that projects geometry to screen. Second-order rays however, as, for example, those resulting from specular reflections, are challenging for the feed-forward approach. We propose an extension of the feed-forward pipeline to handle second-order rays resulting from specular and glossy reflections. The coherence of second-order rays is leveraged through clustering, the geometry reflected by a cluster is approximated with a depth image, and the color samples captured by the second-order rays of a cluster are computed by intersection with the depth image. We achieve quality specular and glossy reflections at interactive rates in fully dynamic scenes.


* With an impact factor among those of the top 7.7% of journals in Computer Science, Software Engineering

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